Showing posts with label Animation. Show all posts
Showing posts with label Animation. Show all posts

Friday, November 9, 2007

Treasures III: Social Issues in American Film, 1900-1934

We tend to think that once something is committed to film we have it forever. The act of recording seems by its very nature permanent, and often we forget that the very materials used to record are nearly as transient as the images they capture. For the reality is that film is a tenuous medium at best, given to disintegration and, in the case of nitrate films, spontaneous combustion. And this is compounded by the fact that cinema itself was for decades considered merely a novelty, an ephemeral entertainment of virtually no great cultural or historical value.


In fact, it is estimated that 90 percent of all films made during the silent era (1895-1929) and 50 percent of all films made before 1950 are lost, disintegrated over time, neglected or willfully destroyed to extract their nitrate content, or simply mislabeled and forgotten, awaiting discovery on some dusty shelf.


The National Film Preservation Foundation, a nonprofit organization created by Congress in 1997, has helped save more than 1,000 films over the past decade. Most of these films are not commercially viable; the audiences they draw at film festivals are not nearly large enough to cover the costs of their preservation and distribution, and there’s little financial incentive for commercial companies to release them on DVD.


So the foundation, through a grant from the National Endowment for the Humanities and the Library of Congress, stepped into the void and began releasing many of these rare cultural artifacts on DVD. The award-winning Treasures From American Film Archives series has consistently been one of the best reviewed discs every year in which a collection has been released. The first set featured a sampling of rare films spanning the history and range of the medium; the second focused on the silent era.


This year the foundation has released Treasures III: Social Issues in American Film, 1900-1934, another beautifully produced collection of 48 educational films, commercial features, cartoons, newsreels and propaganda films. The four discs each have a theme: urban life, women and women’s suffrage, labor and capital, immigration and patriotism. The set includes four feature films, an illustrated book with notes for all the films, and commentaries and original musical accompaniment for each. And all proceeds support further film preservation.


Viewing these films is like traveling back in time. It’s a uniquely compelling experience to see documentary footage of everyday life 100 years ago, to see everyday people going about their everyday lives—not posed in static photographs, but walking, talking and laughing. And the more formally staged films say just as much if not more about who these people were, about how they thought and behaved, and how they sought to influence and persuade one another. And though the differences between their time and ours are legion, at times the real surprise is how much has remained the same.


100% American (1918, 14 minutes) features the screen’s first genuine star, Mary Pickford, in a film designed to encourage citizens to buy war bonds. The idea of movie stardom and the harnessing of that influence for commercial and political means was new at the time, and there was no more popular figure in motion pictures than “America’s Sweetheart.”


In the opening scene Pickford is shamed by a man on the street selling bonds. “Our boys are sacrificing their life-blood,” he cries, “What sacrifice have you made?” An alien thought in our time, when the popularity of war is maintained only by keeping it at arms’ length. We then watch as our plucky heroine struggles to overcome the myriad temptations of daily life—fancy new dresses, ice cream sundaes, public transportation—in an effort to save her pennies and donate them to the cause. Nevermind that Pickford wasn’t actually a citizen; in her native country the film was retitled 100% Canadian.


In other films it’s apparent that some things haven’t changed over the years. Listen to Some Words of Wisdom (1930, 2 minutes) gives us Mr. Courage and Mr. Fear, chatting amiably over dinner at a restaurant. The Great Depression has Mr. Fear worried about his finances, even though he has just received a raise, and thus he orders a simple meal of crackers and milk. Mr. Courage intervenes, advising Mr. Fear that it is his patriotic duty to spend his money to help jump-start the economy.


While there are many films in the collection that represent progressive causes, then as now film production was an expensive enterprise, so it is no surprise that so many of these films represent moneyed interests. Two cartoons illustrate the point. The first, The United Snakes of America (1917, 80 seconds) is essentially a newspaper political cartoon, brought to life by stop-motion animation as the drawing is inked in, first the faces and bodies of Uncle Sam flanked by an army man and a navy man. The film essentially creates a punchline by presenting the most crucial elements last, as snakes with labels such as “pro-German press” and “peace activists” come into view, attacking Uncle Sam and revealing that the cartoon is in fact a swipe at all those perceived as undermining the war effort. As far as editorial cartooning goes, this is not the least bit unusual. But to whom does this statement of opinion belong? An independent cartoonist? A media corporation—Hearst, perhaps, or Pulitzer? In the final seconds a hand comes into view to proudly sketch in the credit line and reveal the source: the Ford Motor Company.


Uncle Sam and the Bolsheviki-I.W.W. Rat (1919, 40 seconds) is another animated political cartoon in which Uncle Sam protects the gross domestic product from the evil claws of the International Workers of the World, represented by a rat that crawls out of the woodwork to feast on the harvest. The patriotic Uncle Sam, tellingly hiding behind a wall of sacks labeled “American Institutions,” takes a shovel to the head of the dreaded Bolshevik-loving rodent and crushes it. Again, praise be to the Ford Motor Company.


The status quo is again represented in a few films about the women’s suffrage movement. The Strong Arm Squad of the Future (1912, 60 seconds) is a short animated film that satirizes the movement by caricaturing women in roles of power as manly, brutish, and, most damningly, unappealing to men. More objective in its perspective is On to Washington (1913, 80 seconds), a news film that contains footage of the suffragette march on Capitol Hill. In a more commercial vein is The Hazards of Helen: Episode 13, one installment in a long-running serial in which the heroine battles not only villainous robbers, but the evils of workplace discrimination.


This is just a small sample; Treasures III is far too varied to adequately express here. Suffice it to say that this is not just a collection for history buffs or cinephiles; the films contained here offer both entertainment and enlightenment, and more than a little astonishment.



Treasures III: Social Issues in American Film, 1900-1934. $89.99. www.filmpreservation.org.


Friday, August 25, 2006

Winsor McCay and the Birth of Animation

Despite his claims to the contrary, Winsor McCay did not invent the animated cartoon. But the legendary cartoonist did play a pioneering role, helping to advance, shape and define the nascent art form.


This Saturday Pacific Film Archive will present several films by McCay as part of a presentation by another accomplished cartoonist, John Canemaker.


Canemaker has many achievements to his credit, the latest among them being the Academy Award he won last year for his short film The Moon and the Son. The film depicted an imaginary conversation between Canemaker and his deceased father and featured the voices of John Turturro and Eli Wallach.


Canemaker will be present for a screening of his own films as part of a program entitled “John Canemaker: Marching to a Different Toon” at 5 p.m. Saturday and will follow at 7:30 p.m. with a presentation and discussion of the McCay films.


The presentation on McCay is based on Canemaker’s own biography of the great cartoonist, Winsor McCay: His Life and Art. The book was first published in 1987 but has been newly revised and expanded in a beautiful new edition that presents excellent reproductions of McCay’s artwork along with insightful and scholarly analysis. It is the only comprehensive biography of McCay and will surely play a crucial role in helping to better establish his legacy in print and animated cartooning.


McCay’s range and talent is difficult to comprehend today. He was an extremely prolific artist, creating a number of popular comic strips as well as illustrations, editorial cartoons and animated cartoons, working on many of them simultaneously. The work for which he is most renowned focused on dreams and fantasy and included his most famous and beloved creation, Little Nemo in Slumberland, widely considered one of the greatest comic strips of all time.


Another of his unique, though lesser known, strips is Dream of the Rarebit Fiend. Like Nemo, it relies on a predictable pattern in the creation of a most unpredictable strip. Each week the strip depicted a harrowing nightmare consisting of often surreal and hallucinatory imagery, and each week the strip concluded in precisely the same way: The protagonist would wake up in bed, realize it was just a dream, and exclaim that never again would he eat so much rarebit for dinner.


McCay used the same basic structure for Little Nemo, with the young boy always waking up or falling out of bed in the strip’s final panel, a device later used to great effect by another comic strip artist, Bill Watterson, whose Calvin and Hobbes often featured the wild adventures that take place inside the mind of a highly imaginative 6-year-old boy.


Little Nemo in Slumberland ran as a full page every Sunday at a time when a newspaper page was nearly twice the size of today’s broadsheet pages. The comic strip was a relatively new medium when Nemo debuted in 1905, just 10 years old and still struggling to find its niche. McCay’s superior draftsmanship, wide-ranging imagination and bold use of color took the form to new heights.


Brilliant as his imagination and artwork were, McCay was not without his shortcomings. He never seemed to master dialogue or narrative thrust. His dialogue is trite and redundant, and often crammed into awkward and at times barely legible word balloons. Of course, the word balloon itself was a recent invention, and it took time for artists to learn to incorporate them gracefully into their compositions. But McCay never seemed to fully grasp the concept; in fact, Nemo, even in its second incarnation in the 1920s, still evinced this anomalous flaw.


McCay later turned his attention to animation, and once again, he played a major role in the development of a new art form, using his bold imagination, unparalleled drawing skills and showman’s flair in advancing the new medium. McCay employed wonderfully sophisticated effects and charming characters in his animated work, even taking his films on the road in vaudeville.


“Where McCay differed from his predecessors,” Canemaker writes, “was in his ability to animate his drawings with no sacrifice of linear detail; the fluid motion, naturalistic timing, feeling of weight, and, eventually, the attempts to inject individualistic personality traits into his characters were new qualities that McCay first brought to the animated film medium.”


McCay developed techniques that would later become commonplace and, in stark contrast to other, more secretive artists of the day, refused to patent those techniques, believing that the art form stood a better chance of progressing if artists shared their knowledge.


Saturday’s screening will include four of McCay’s 10 animated films. His first film was Little Nemo, in which Nemo, Flip and the Imp go through a series of fun-house mirror style transformations. At the time, audiences were skeptical and often didn’t believe that the film was hand-drawn.


“It was pronounced very lifelike,” McCay wrote in a 1927 essay, “but my audience declared that it was not a drawing, but that the pictures were photographs of real children.”


So, in his next film, McCay drew something a little more difficult. How a Mosquito Operates, a somewhat twisted presentation that would fit right in today in Spike and Mike’s Sick and Twisted Animation Festival, features a disturbingly oversized mosquito plunging his proboscis again and again into the face of a sleeping man, eventually becoming so bloated with blood that he explodes. Again, the cartoonist encountered skepticism.


“My audiences were pleased,” McCay wrote, “but declared the mosquito was operated by wires to get the effect before the camera.”


So McCay decided to create a character that could not be photographed: Gertie the Dinosaur. Gertie was a popular creation and McCay proceeded to take her on the road in vaudeville with a clever act that consisted of McCay standing beside the screen and commanding Gertie as though she were a trained elephant. He would toss her a pumpkin, crack a trainer’s whip, and even step into the frame himself, disappearing behind the screen and reappearing onscreen as an animated figure riding on the dinosaur’s back, a moment later satirized by Buster Keaton in his first feature film, The Three Ages.


McCay’s next project was his most ambitious. The Sinking of the Lusitania took two years to produce and consisted of nearly 25,000 drawings. It marked the first time McCay used the technique of drawing on transparent cels on separate backgrounds, a technique that not only saved time and work, but also contributed greatly to the film’s dynamics. For the first time, McCay’s animated work took on a more cinematic quality, using dramatic angles to further enhance the action.


Great as his films are and important as his contribution may be, McCay’s defects again hindered his progress. Animated cartoons would soon develop plot and narrative, and, eventually, sound, but without McCay’s help. He played a significant role in nurturing animated film into its adolescence, but it would take other talents to bring it to maturity.